Kit System
- Armor now auto-equips into the correct slots (helmet/chestplate/leggings/boots) instead of landing in the main inventory.
- Kits now save your inventory, armor, and offhand separately, so they restore correctly every time.
- Kit triggers no longer break your loadout when toggled repeatedly.
- Safety fallback: if a player’s saved kit was removed or renamed, they now get the first available kit instead of an empty inventory.
Reward System
- Rewards now actually pay out — money, items, and commands all work.
- One reward can now include multiple prizes at once (money + items + commands).
- Notice to the players when rewards are issued.
/dkitreloadnow reloadsrewards.yml(previously it didn’t, so reward edits wouldn’t apply).
Other Fixes
- Numeric dungeon IDs (like
1) are now detected correctly. - Removed the unused
dungeonreloadcommand. (use /dkitreload)


